3D visualization My classic design
3D-work specification:
3D-editor | 3d max |
Renderer | vray 3.0 |
Time expended on work | — |
Time expended on render | — |
Polygons | — |
Publication date |
Description:
I'm Meissam Khosravi and thank you for your comments
My work in day
Used an vray light type dome with her map
In hdri map properties I changed inverse gamma to 0.99 for Contras of shadows and highlights in map
And I used color correction for desaturated this map
Style:
Classicism
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