3D visualization Micro-world in the lamp
![Micro-world in the lamp Micro-world in the lamp in 3d max vray image](https://3dlancer.net/upload/galleries/313/3313/micro-world-in-the-lamp-60441-xxl.jpg)
![Micro-world in the lamp Micro-world in the lamp in 3d max vray image](https://3dlancer.net/upload/galleries/313/3313/micro-world-in-the-lamp-60441-xxs.jpg)
![Micro-world in the lamp Micro-world in the lamp in 3d max vray image](https://3dlancer.net/upload/galleries/313/3313/micro-world-in-the-lamp-60442-xxs.jpg)
3D-work specification:
3D-editor | 3d max |
Renderer | vray |
Time expended on work | — |
Time expended on render | — |
Polygons | — |
Publication date |
Description:
Added another picture card lighting HDRI, seems more realistic))) thanks OOOPS)))
![](https://3dlancer.net/images/avatarka.png)
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OOOPS
![](https://3dlancer.net/upload/avatars/191/11191/ava11191_s.jpg?1661504820)
Oh :) It's also better;)))) The fact is if the materials reflect, they need what would be what to reflect, otherwise they do not look correct.
Оу:) Так же ж лучше;)))) Дело во том если материалы отражают, им нужно что бы было что отражать, иначе они выглядят не корректно.
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Doroteya
![](https://3dlancer.net/upload/avatars/344/88344/ava88344_s.jpg?1661504846)
thanks for the advice)))
спасибо за совет)))
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OOOPS
![](https://3dlancer.net/upload/avatars/191/11191/ava11191_s.jpg?1661504820)
Cool. By visualization, it would be nice to finish the materials. To remove from the reflection the lighting element of the virae plains) it is reflected by a white square. Probably in general here it would be good to make illumination with a hdr card .. although h.z.
прикольно. По визуализации неплохо было бы - доработать материалы. убрать с отражения элемент освещения вирей плейн) он отражается белым квадратом. Наверное вообще тут бы хорошо сделать освещение хдр картой..хотя х.з.
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