3D visualization Assassin
3D-work specification:
3D-editor | ZBrush |
Renderer | Other |
Time expended on work | — |
Time expended on render | — |
Polygons | — |
Publication date |
Description:
I tried to make a model with a lot of objects. Made a BIG mistake - all the items are separate and made textures for each subject separately (very vain). It turned out a lot of textures. But when it was understood it was too lazy to remodel ... Sculpting - zBrush Retopology - 3d's MAX Texturing - 3D-Coat Render - Marmoset Toolbag
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