3D visualization Beretta
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3D-work specification:
3D-editor | 3d max |
Renderer | Other |
Time expended on work | — |
Time expended on render | — |
Polygons | — |
Publication date |
Description:
Model of the Beretta pistol. The first experience in modeling weapons. Made from photographs. I started in zBrush (I do not remember why there), although it would be more logical to do it in 3D's MAX, but then I moved there, did retopology and textured in 3D-Coat, and rendered in Marmoset Toolbag. You can make the animation of the shot and recharge, and you can throw in the game =)
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