3D visualization The building for games
3D-work specification:
| 3D-editor | 3d max |
| Renderer | vray |
| Time expended on work | — |
| Time expended on render | — |
| Polygons | — |
| Publication date |
Description:
The distant 2002 year. Modelled for toys by sketches of an artist.
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A normal embodiment of the concept.
Нормальное воплощение концепта.