Resource collector is a very useful tool for having all the files related to the scene in one particular folder or an archive. Especially when there are tons of textures used. It is very similar to 3d max - Archive tool, but it doesn't create the whole set of folders and sub folders. It places all the files together into one folder.
The utility can be reached by locating the Utilities, to the right side as shown on the picture below, press More...
The following window appears with a list of additional 3d max's utilities, where you can easily find Resource Collector.
After you have found and activated the utility, the following menu appears:
Here you can choose:
1 - Path where all the files from the scene are to be copied or moved. It is recommended that you create the folder upfront.
2 - If you want the textures to be included.
3 - If you want the max file itself to be included.
4 - If you want to have everything compressed to .zip. You would need to have WinZip installed in your system.
5 - If you want to copy or move the files to the specified folder.
And then just press Begin ).