3D-Model Nikolasschlttem
Characteristics:
| Model for: | Design, Games |
Description:
Sledge from Santa Claus who himself made for the sake of all of you.
3D-Models from category Other vehicles:
3D-Model
Number: 31987
Specifications:
| Sizes (W×D×H), mm | — |
| Polygons | 3 019 |
| Vertices | 3 132 |
| High Poly | No |
| Textures | Yes |
| Animated | No |
| 3D-Printer Ready | No |
Available formats:
| 3d max (.max(2015)) | |
| 3d max (.max(2016)) | |
| 3d max (.max(2017)) | |
| 3d max (.max(2018)) | |
| 3d max (.3ds) | |
| Maya (.obj) | |
| Maya (.ma) | |
| Maya (.fbx) |
Materials settings
| mental ray |
Archive extension:
| RAR |
Now my models will be published not only in Maya format but also in 3Ds Max FBX and OBJ. Yes, gentlemen, I decided to teach and 3d max once engaged in models, then at least in 2 formats
You are making a question. but why? then I answer you like that. why not?
теперь мои модели будут опубликованы не только в формате Maya но и в 3Ds Max FBX и OBJ. да господа я решил учить и 3д макс раз уж заниматься моделями то уж минимум в 2 форматах
вы зодоёте вопрос. но почему? тогда я отвечаю вам так. а почему бы и нет?