3D-Model Mine OZM-72
Characteristics:
Model for: | Design, Games |
Description:
OZM-72 - fragmentation barrage mine - anti-personnel jumping mine of circular destruction. The name in army jargon is "Frog" or "Witch". Low Poly model(Game Ready) Created in Blender. Baked and painted in Substance painter. Render ray. Mesh rendered Cycles. This model can be used for: game development, education, product presentation, personal projects and commercial projects. The archive contains a separate texture folders for Unreal Engine and Unity. object: 1 Verts: 1332 Faces: 1265 Edges: 2590 Textures (4096x4096): DefaultMaterial_Base_Color.png DefaultMaterial_Height.png DefaultMaterial_Metallic.png DefaultMaterial_Normal.png DefaultMaterial_Normal_OpenGL.png DefaultMaterial_Roughness.png TexturesUE (4096x4096): LP_DefaultMaterial_BaseColor.png LP_DefaultMaterial_Normal.png LP_DefaultMaterial_OcclusionRoughnessMetallic.png Textures Unity (4096x4096): LP_DefaultMaterial_BaseMap.png LP_DefaultMaterial_MaskMap.png LP_DefaultMaterial_Normal.png export: .blend .stl .obj .fbx
3D-Models from category Weapons:
Sizes (W×D×H), mm | — |
Polygons | 1 265 |
Vertices | 1 332 |
High Poly | No |
Textures | Yes |
Animated | No |
3D-Printer Ready | No |
SolidWorks (.stl) | |
3d max (.obj) | |
3d max (.fbx) | |
Blender (.blender) | |
Blender (.obj) |
cycles render |
ZIP |