3D visualization Survivor
3D-work specification:
3D-editor | ZBrush |
Renderer | Other |
Time expended on work | — |
Time expended on render | — |
Polygons | — |
Publication date |
Description:
I tried to make ammunition for the characters. Here already used zBrush for sculpting, then 3D's MAX for retopology, 3D-Coat for texturing and Marmoset Toolbag for rendering.
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